CoD: Warzone And MW2 Patch Notes Detail Major Weapon Balancing, Including Nerf For Shotguns



A new update arrived to Modern Warfare 2 and Warzone to make some weapon balancing adjustments during Call of Duty’s The Haunting event. The patch notes include changes that specifically affect weapons in multiplayer, while others will impact Warzone and DMZ only. Here’s everything that changed with the October 23 update.

On the multiplayer side, two popular submachine guns are nerfed. The Vasznev-9k received a reduction to close-range damage, and the ISO 9mm has reduced far damage range. Previously underpowered submachine guns are now buffed, with the Fennec and the BAS-P both having an increase to mid-damage range.

Now Playing: Modern Warfare II & Warzone – Official “The Haunting” Event Gameplay Trailer

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Season 6’s TR-76 Geist looks heavily nerfed with a reduction to close-range damage, as well as reduced arm, leg, and torso location damage. While the patch notes details several decreases, it does mention an increase to the gun’s long-range damage amount. Additionally, the Kastov 762 and M4 assault rifles both received an increase to close-range damage.

Two overpowered shotguns are nerfed. A damage reduction hits the Lockwood 300 for the Maelstrom Dual Trigger attachment, 12 gauge ammo, and the Dragon’s breath rounds, while also affecting the Bryson 900’s 12 gauge ammo and Dragon’s Breath rounds.

On the Warzone side, the popular Kastov 762 and TR-76 Geist assault rifles are nerfed. The Kastov 762 has decreases to close-mid damage, as well as reduced head, neck, and upper torso manage multipliers. The TR-Geist has decreases to close-range damage, close-mid damage, mid damage, as well as a reduction to head and limb damage multipliers.

A major nerf hits the Lockwood 300, but this only affects the Maelstrom Dual Trigger and 12 gauge ammo, with a reduction to close-range damage, close-mid damage, mid damage, mid damage range, and mid-far damage range.

The update includes various bug fixes for The Haunting event, including an adjustment for when the Butcher could appear frozen if killed during an execution animation. It also corrects an issue where players could get stuck under the ship near Sawah Village in the nighttime version of Al Mazrah.

The full patch notes can be found below, as shared by Activision.

The Haunting is live in Modern Warfare 2 and Warzone until November 6. Make sure to check our guides for getting full rewards in the Soul Capture event and Operation Nightmare.

GLOBAL

WEAPONS

The following Weapon balance changes are only reflected in Modern Warfare II

» Submachine Guns «

  • Minibak
    • Reduced close damage range
    • Reduced close range damage amount
  • Vasznev-9k
    • Reduced close damage range
  • Lachmann Shroud
    • Reduced mid and far damage range
  • PDSW 528
    • Increased mid damage range
  • Fennec
    • Increased mid damage range
  • BAS-P
    • Increased mid damage rage

» Assault Rifles «

  • TR-76 Geist
    • Reduced close damage range
    • Reduced close range damage amount
    • Reduced arm, leg, and torso location damage
    • Increased long range damage amount
  • Kastov 762
    • Increase close damage range
  • Kastov-74u
    • Reduced close damage range
    • Increased long range damage amount
    • Reduced leg location damage
  • TAQ 56
    • Reduced close damage range
  • FR Avancer
    • Increased close damage range
    • Increased mid and long range damage amount
  • M16
    • Increased mid damage range
  • Tempus Razorback
    • Increased close damage range
    • Increased mid and long range damage amount
  • M4
    • Increased close damage range
  • Lachmann 556
    • Increased close and mid damage range
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» Battle Rifles «

  • Cronen Squall
    • Increased mid damage range
  • FTac Recon
    • Increased close damage range

» Shotguns «

  • Lockwood 300
    • Maelstrom Dual Trigger with 12 Guage and Dragon’s breath ammunition
  • Bryson 900
    • 12 gauge and Dragon’s Breath ammunition
  • Expedite 12
    • Increased close-mid damage range
  • KV Broadside
    • 12 Gauge ammunition
      • Increased close damage range
    • Dragon’s Breath ammunition

» Marksman Rifles «

  • SPR-208
    • Increased mid damage range

» Light Machine Guns «

  • RAAL MG
    • Increased mid to far damage range

BUG FIXES

  • Fixed an issue preventing splitscreen from functioning correctly
  • Fixed an issue where a crash could occur when starting The Haunting content from the Co-op mission lobby
  • Fixed an issue where exiting to the Title screen and reentering the Main Menu causes the Soul counter to display “0 Souls”
  • Fixed an issue where the Raining Death Blueprint had a placeholder image on the combat detail widget
  • Fixed an issue where an incorrect sound plays when navigating the Soul Capture rewards menu
  • Fixed an issue where the Chainsaw preview image would show the Pickaxe when on the ground
  • Fixed an issue that could cause the red indicator above enemy Operators to not display on some night Maps
  • Fixed an issue where the Skeletor Operator’s staff was not aligned with hands in the Operator select menu

WARZONE

WEAPONS

The following Weapon balance changes are only reflected in Warzone

» Assault Rifles «

  • Kastov 762
    • Close-mid Damage decreased
    • Head Damage Multiplier decreased
    • Neck Damage Multiplier decreased
    • Upper Torso Damage Multiplier decreased
  • Lachmann-556
    • Head Damage Multiplier increased
  • TR-76 Geist
    • Close Damage decreased
    • Close-mid Damage decreased
    • Mid Damage decreased
    • Head Damage Multiplier decreased
    • Limb Damage Multipliers decreased
  • M13B
    • Close Damage decreased
    • Head Damage Multiplier increased
    • Neck Damage Multiplier decreased
    • Torso Damage Multipliers decreased
  • M4
    • Close-mid Damage Range increased
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Attachments

  • Lockwood 300
    • Maelstrom Dual Trigger
      • 12 Gauge Shell
        • Close Damage Range decreased
        • Close-mid Damage Range decreased
        • Mid Damage decreased
        • Mid Damage Range decreased
        • Mid-far Damage Range decreased
  • 12 Gauge Dragon’s Breath
    • Close Damage Range decreased
    • Close-mid Damage decreased
    • Close-mid Damage Range decreased
  • 12 Gauge Slug
    • Close-mid Damage decreased

BUG FIXES

  • Fixed an issue that could cause character model arms to misalign when switching seats while leaning out of a vehicle
  • Fixed an issue where Players could obtain an unintentional Juggernaut Killstreak from the UFO on Al Mazrah (Night)
  • Fixed an issue where the Tiara icon would follow the Player instead of the item in DMZ on Al Mazrah (Night)
  • Fixed an issue where the Player was able to use a weapon while carrying a hostage in DMZ
  • Fixed an issue where a placeholder image could show in the thumbnail for Rotation Battle Royale Solos
  • Fixed a rare crash that could occur when accessing the DMZ menu
  • Fixed an issue where the Swamp Monster wouldn’t retreat as intended on Al Mazrah (Night)
  • Fixed an issue where unintentional numeric text can display on-screen in Al Mazrah (Night)
  • Fixed an issue where The Butcher could appear frozen when killed during an execution animation
  • Fixed an issue where the Player could get stuck under the ship near Sawah Village in Al Mazrah (Night)
  • Fixed an issue where the Player could be kicked from the match if they crossed the Ghost Train portal while being affected by a Shock Stick with an automatic weapon equipped on Al Mazrah (Night)
  • Fixed an exploit where Players could duplicate weapons using a Workbench in DMZ
  • Fixed an issue where the Player could use NVGs without having them in their inventory in DMZ on Al Mazrah (Night)
  • Fixed an issue where ghosts couldn’t be killed by sniper rifles on Al Mazrah (Night)
  • Fixed an issue where Foresight Killstreak drop was a UFO boss reward

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